Well, it was fun while it lasted, but the latest data seems to indicate that the latest poke-craze is already on its way out. A variety of app and market intelligence firms are reporting that Pokemon Go usership is starting to fade away.
That’s what happens when people already had enough Rattatas, Spearows, and Pidgeys.
Ever since Pokemon Go was announced in March and eventually launched in July (initially in select countries), it has taken the world by storm. Social media friends have started posting their virtual Pokemon finds, along with their own punchlines, which in the process captured the curiosity of those who are uninitiated in the Pokemon Go world. Eventually, every one has to try it out! That, regardless of news about armed robbers using this same mobile game to find their victims.
So, what really is Pokemon Go?
Pokemon Go is a free mobile game for iOS and Android developed by Niantic. It is a GPS-based augmented reality game that allows players to capture, train and battle virtual Pokemon that appear throughout the real world. Although it is free, it supports in-app purchases for players who are maybe too lazy to go out and catch them outside their comfort zones and instead take some shortcuts.
If you liked playing the Angry Birds game on your iPhone or iPad, then surely you’ll love playing the same on your desktop. No need to install anything (unless you don’t Google Chrome yet, which is weird). Just be ready with a Google Chrome browser and point the same to chrome.angrybirds.com. Enjoy!
Rubik’s Cube (commonly misspelled rubix, rubick’s or rubics cube) is a mechanical puzzle invented in 1974 by the Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the “Magic Cube” by its inventor, this puzzle was renamed “Rubik’s Cube” by Ideal Toys in 1980 and also won the 1980 German “Game of the Year” (Spiel des Jahres) special award for Best Puzzle. It is said to be the world’s best-selling toy, with some 300,000,000 Rubik’s Cubes and imitations sold worldwide. – Wikipedia.
The Rubik’s Cube world championship was held in Budapest, Hungary last October 5 to 7, 2007. The overall winner was a 16-year old who averaged 12.46 seconds to solve the cube in five tries. Read the news.
I was even surprised to have an unknown commentator trying to voice out his disappointment with the game. Unknown in the sense that I don’t know him personally. But of course, everyone is most welcome (except spammers) to comment here!
This wonder led me to investigate more how did he find out about my site. Then, I found out that:
If you google search for a keyword “NBA Live 2007 bugs”, you’ll find my site third in the google search results page.
If you google search for a keyword “NBA Live 2007 glitches”, you’ll find my site seventh in the google search results page (fifth, if you exclude the indented lists).
So, how does this make sense? Is my site really that popular? (Hehe) Well, I can offer a reason for this though. Maybe I was just the only blogger to touch on the topic of the glitches and bugs of NBA Live 2007, plus some makulit commentators and die-hard NBA (Live) Fans like Lou Franz and Percival who are leaving those comments, adding to the popularity of the post.
Anyway, thank you to all who have left comments! And Happy 2007!